My name is William Jeffery and I am a recent graduate of Michigan State University! I have earned a Bachelors Degree in the Media Arts and Technology program with a specialization in Game Design. As a dedicated student (who was willing to sacrifice multiple hours of sleep and varying degrees of sanity), I was able balance a heavy courseload of credit hours with time spent working on Game Design projects. A majority of these projects (which can be seen on the home page) have been class projects for the TC445, TC455, and TC498 courses at Michigan State University.
I am currently employed as a Visiting Instructor at Michigan State University where I co-instruct the TC 445 (Game Design and Development) and TC 497 (Game Design Studio) courses with Professor Brian Winn. I am also working at the Michigan State University G.E.L. Lab (Games for Entertainment and Learning) on various game design projects throughout the semester.
I’ve been a gamer my entire life, starting with the original Nintendo Entertainment System. I’ve been told by my parents that I would play MegaMan 2 until I cried from frustration, only to pick it up again the next day. I must have been pretty young at the time, either that or I have completely repressed those memories… I have a softspot for platformers, I’ve always been a huge fan of Sonic the Hedgehog and Super Mario, and wish to create my own platformer in the near future. I play all types of video games, from Real-Time Strategy (Starcraft 2) to First Person Shooters (Call of Duty, America’s Army, Battlefield), Online Multiplayer Games (League of Legends), and Platformers / Action Adventure (Sonic, Ratchet and Clank, Sly Cooper), pretty much any game I can get my hands on (time permitting…).
I love creating games that other people love to play, and it is my goal to continue to do this as my profession.